

Second, she steals 1 special move and 1 hyper move from that given character.ģ) Rogue originally had a flying mode but we made the decision to remove all in-game flight and replace it with Hovering (Storm style) and stick with the air dashes. Sprites are done by the artist Countgate, and the color separation.

I joined Steel Komodo's initial funding group for Rouge upon the announcement that he had partnered with no1wammy to get sprites done. There will be another surprize in this respect contained within the first "bug fix" release due out after proper testing data has been collected.Ģ) When Rogue steals a power two things happen, first she get a short boost of some kind, similar to MvC2. 'I hope you're ready for a beating' Online. What really is different here is as follows:ġ) Rogue's jacket has been color separated to allow for the palettes you see above. Her combos have been altered to match the general Project X feel given that we decided on making Rogue a "tank" character. As far as the basic special move set this is your standard Rogue.
